Monday, October 20, 2008

Behind the Scenes: Howl of the Werewolf - the Werebat

WARNING - SPOILERS! WARNING - SPOILERS!

Okay? Got that?

WARNING - SPOILERS!

Sure?

Well, on your head be it...

In the Tower of Maun, in the cursed land of Lupravia, the hero of Howl of the Werewolf is likely to run into a Werebat. I was thrilled with Martin McKenna's rendition of this particular monster which I have reproduced for you here.



Of course, in a book about were-creatures, I was looking to include all sorts of variations on a familiar theme. Bats and vampires go together like toast and butter, so a werebat seemed like a suitable addition to the storyline.

While I was imaging this particular scene, I inevitably found the image of Dracula as bat-monster from Bram Stoker's Dracula coming to the fore in my mind. However, there was also another influence - that of the Man-Bat from Batman.

In the DC Universe, Dr. Kirk Langstrom is a scientist specializing in the study of bats. He develops an extract which is intended to give humans the bat's sonar sense and tests the formula on himself - of course - because he is becoming deaf. While it works, it has a horrific side-effect, transforming him into a hideous humanoid bat-like monster.








In case you were wondering, the Man-Bat's latest incarnation appears in the next Lego Batman: The Video Game.

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