Behind the Scenes: Howl of the Werewolf - the Werebat
Okay? Got that?
WARNING - SPOILERS!
Sure?
Well, on your head be it...
In the Tower of Maun, in the cursed land of Lupravia, the hero of Howl of the Werewolf is likely to run into a Werebat. I was thrilled with Martin McKenna's rendition of this particular monster which I have reproduced for you here.
Of course, in a book about were-creatures, I was looking to include all sorts of variations on a familiar theme. Bats and vampires go together like toast and butter, so a werebat seemed like a suitable addition to the storyline.
While I was imaging this particular scene, I inevitably found the image of Dracula as bat-monster from Bram Stoker's Dracula coming to the fore in my mind. However, there was also another influence - that of the Man-Bat from Batman.
In the DC Universe, Dr. Kirk Langstrom is a scientist specializing in the study of bats. He develops an extract which is intended to give humans the bat's sonar sense and tests the formula on himself - of course - because he is becoming deaf. While it works, it has a horrific side-effect, transforming him into a hideous humanoid bat-like monster.
In case you were wondering, the Man-Bat's latest incarnation appears in the next Lego Batman: The Video Game.
Labels: Batman, Behind the Scenes, Dracula, Fighting Fantasy, Howl of the Werewolf, Man-Bat, Vampires, Werewolves
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