One week to go

The online presence of writer Jonathan Green


In terms of the Pax Britannia timeline, it takes place at the end of October 1997, coming after 'Fruiting Bodies' and before the next Ulysses Quicksilver novel, due in December, called 'Human Nature'. And then, after that... but no, I'm afraid it's still too early to divulge any more secrets in that area, just yet...

I had already had a campaign featuring Wood Elves and the Undead published over two issues of the magazine (#198 and #199) back in 1996 under the title of 'Dawn of the Restless Dead', when Jake Thornton was editor. Since that time I had an article appear in the GW-controlled fanzine Citadel Journal (again featuring Wood Elves, although this time using them in the Warhammer Quest game system). The editor (or 'ead-'itter, as he was known) was Paul Sawyer. By 1998 he was editor of White Dwarf.
Having created the Kislevite mercenary Torben Badenov and his hard-bitten band of mercenaries for the story ‘The Hounds of Winter’ I decided that there could be some mileage in the characters, and so set about pitching further ideas to the editors of ‘Inferno!’ magazine.
I always planned for one of the characters from the story, the Countess Isolde, to return in a later Badenov novel which, as yet, is still unwritten (and unlikely to be). However, she has lived again since (as it were) in my most recent Fighting Fantasy gamebook ‘Howl of the Werewolf’, just as the reading public has yet to hear the last of another popular creation of mine, Nathan Creed. (But more on that one another time...)
The Black Library’s ‘Inferno!’ magazine published stories of action and adventure from the worlds of Games Workshop’s tabletop games. These are primarily the medieval fantasy world of Warhammer and the Imperium-dominated galaxy of the far future from the Warhammer 40,000 setting. However, when ‘Inferno!’ first came out, a popular off-shoot of one of these shared universes, with a suitably detailed background, was the world of Necromunda.
'Bad Spirits' first appeared in 'Inferno!' Issue #3 and was ultimately re-printed in the Necromunda short story anthology 'Status: Deadzone' (2000).
As I mentioned in my last post, the autumn of 1996 found me writing both an entire book (albeit a very brief one) and a short story. The story in question was ‘Salvation’, which appeared in Issue #1 of the Black Library’s now defunct ‘Inferno!’ anthology magazine.
ng as a freelance writer and living in Nottingham, the city where Games Workshop has its headquarters. Whilst visiting GW to talk about other projects I ended up in an impromptu meeting with Andy Jones, who was the company’s special projects guy (as far as I can recall). He was formulating a plan for what was to become ‘Carnage!’ magazine and I was hoping to write something for it.